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- #Mass effect font slicer manual
- #Mass effect font slicer registration
- #Mass effect font slicer software
- #Mass effect font slicer trial
In our last article Slicer Settings for Beginners – 8 Things you Need to Know, we went over the basic settings and how each one affects your print.
#Mass effect font slicer trial
Even the most experienced makers often go through trial and error to find the 3d slicer settings that give them a beautiful print.
#Mass effect font slicer registration
See more information in Segment registration module documentation.Accurate 3d slicer settings are one of the most important factors to achieve a successful 3d print. Provided by SegmentRegistration extension. Segment registration module overview ¶Ĭompute rigid or deformable transform that aligns two selected segments. See more information in Segment comparison module documentation. Segment comparison module overview ¶Ĭompute similarity between two segments based on metrics such as Hausdorff distance and Dice coefficient. See more information in Segment statistics module documentation. Segment Editor module documentation: detailed description of Segment Editor user interface and effectsĬomputes intensity and geometric properties for each segment, such as volume, surface, minimum/maximum/mean intensity, oriented boudning box, sphericity, etc. Segmentation tutorials: step by step slide and video tutorials A number of editor effects are built into the Segment Editor module and many more are provided by extensions (in Segmentations category in the Extensions Manager).
#Mass effect font slicer manual
See more information in Segmentations module documentation.Ĭreate and edit segmentations from volumes using manual (paint, draw, …), semi-automatic (thresholding, region growing, interpolation, …) and automatic (NVidia AIAA,…) tools. Segmentations module overview ¶Īdjust display properties of segmentations, manage segment representations and layers, copy/move segments between segmentation nodes, convert between segmentation and models and labelmap volumes, export to files. Overview of the most important is provided below. There are many modules in 3D Slicer for manipulating segmentations. Each layer is stored internally as a separate 3D volume, and one volume may be shared between many non-overlapping segments to conserve memory.
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To store overlapping segments in binary labelmaps, segments are organized into layers. In 3D Slicer, overlapping between segments is allowed.
#Mass effect font slicer software
Most software that use this representation, store all segments in a single 3D array, therefore each voxel can belong to a single segment: segments cannot overlap. The master representation is the only editable representation, it is the only one that is stored when saving to file, and all other representations are computed from it automatically.īinary labelmap representation is probably the most commonly used representation because this representation is the easiest to edit. One representation is designated as the master representation (marked with a “gold star” on the user interface). Binary labelmapĮach segment stored in multiple representations. There is no one single representation that works well for everything: each representation has its own advantages and disadvantages and used accordingly. Segments may overlap each other in space.Ī region can be represented in different ways, for example as a binary labelmap (value of each voxel specifies if that voxel is inside or outside the region) or a closed surface (surface mesh defines the boundary of the region). Each segment has a number of properties, such as name, preferred display color, content description (capable of storing standard DICOM coded entries), and custom properties. A segmentation node consists of multiple segments.Ī segment specifies region for a single structure. Result of a segmentation is stored in segmentation node in 3D Slicer. Segment Editor module offers a wide range of segmentation methods. Segmentation may be performed manually, for example by iterating through all the slices of an image and drawing a contour at the boundary but often semi-automatic or fully automatic methods are used. It is a very common procedure in medical image computing, as it is required for visualization of certain structures, quantification (measuring volume, surface, shape properties), 3D printing, and masking (restricting processing or analysis to a specific region), etc. Segmentation of images (also known as contouring or annotation) is a procedure to delinate regions in the image, typically corresponding to anatomical structures, lesions, and various other object space.